A Journey Through Day One of Dynamic Lighting

This morning, I woke up, ate breakfast, then stepped into a ROBLOX that was different than it was yesterday. Alas, the release of dynamic lighting lead to a sudden surge of creative thoughts and ideas all throughout ROBLOX–and within less than 24 hours of the release, no less! Lights and shadows are everywhere. It’s like seeing ROBLOX through a new set of eyes. I decided to take a look around our dynamically lit platform and document my journey. Check out some of the places and things I saw.

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Members of Team Rudimentality Talk Strobe Game Development

Sometimes we stumble across a user creation that elicits a double-take, a squint, and a what-is-that? moment. Such was the case when we first laid our eyes on Strobe, a game in early development from Team Rudimentality. Working here, I’d like to think I’ve seen my fair share of different looking titles. But this easily took the cake. Check out the screenshots below, but do yourself a favor and play the game to see it in motion. Strobe has “innovation” written all over it.

The first thing you’ll immediately notice about Strobe is the eye-popping visuals, which are sure to be even more attention-grabbing with dynamic lighting–something the team has already tinkered with (more on this later). The overall look of game reminded me of Tron. The majority of the game is coated in blacks and dark shades of gray, which is in direct contrast to the glowing dramatic yellow and blue lines that cover the maps and parts of players.

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Five Ways to “Win” at ROBLOX

ROBLOX is an open-ended sandbox game and ultimately, every builder defines their own “winning” experience. There is no “victory” screen, but there are certain (and sometimes simple!) things you can do to really broaden your ROBLOX experience. Check out this list of five ways to “win” at ROBLOX.

Build. Like, a lot. 

This is easily the most valuable piece of advice we can give you. Building is the core of participation on ROBLOX, and the more you build, the better you get at it. Don’t build games or places that you think others want to see, either. Build whatever comes to mind, however crazy or strange that idea might be. That’s one of the best parts of ROBLOX–you are not limited by our platform; you’re limited only by the amount of skill you develop utilizing it. Don’t be intimidated by other creations. Let them inspire you instead.

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Get Your Article Published on the ROBLOX Blog

We’ve been upping the interaction between ourselves and our readers by cultivating articles that encourage collaboration and discussion. We’re pushing that envelope even further with a new, soon-to-be-launched series, where ROBLOX users have the chance to write bylined articles for the blog!

With our Spotlight articles, we focus on users who have built amazing places and games. Our newly-formed Crossfire series gives successful ROBLOX game developers a chance talk about the design and structure of their respective games (we’ve got an exciting edition coming in the near future). This new series will be written by ROBLOX users, and each entry will describe the process of developing a very specific and/or technical aspect of a game, place or model. You can pitch your article idea today by completing this form.

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The Success and Making of the 2013 ROBLOX Egg Hunt

The ROBLOX 2013 Egg Hunt has become the most popular event we’ve ever thrown on our platform. We thought we’d take some time to share some of the staggering numbers the game has accumulated in the last week (nearly 2.5 million players and 20,000 concurrent players!)–both in terms of users playing, and the amount of eggs collected. We also got the chance to sit and talk with three of the key architects behind the Egg Hunt, who shared some of the challenges of undertaking such a massive endeavor.

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Spotlight: Juliane14 and Group ITA Recreate Rome

As soon as I spawn into City of Rome, Italia, there’s a person waiting for me in some sort of militaristic get up. The stranger walks up to me and says, “where can I take you sir?” I’ve never been called “sir” in ROBLOX before, but I shrug that thought off. I tell him I’m here to see Juliane14, the creator of this place. “Right away, sir”, he fires back. We jump in a faded brown car and hit the freeway toward the capitol (within a capitol) of Rome.

Well, not the real capitol. The capitol we’re heading to is a massive fictitious building with a big red stripe running around it, and I’m told that Juliane14 is in it. Upon arriving, my former chaueffer tells me to go ahead inside, and instructs other uniformed ROBLOXians to guard me, which they do.

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Spotlight: Unprecedented Place Detail With TacoConsumer

Every now and again, we like to show you some awesome places in ROBLOX you’ve probably never seen before. It’s a joy jumping into these virtual worlds, and bearing witness to stunning vistas and huge castles and…a busted up office building? Wait, what?

I blame sentiment for Derelict Office catching my eye—I couldn’t shake the fact that it looked like Half-Life 2, a game I fondly remember playing on my dad’s self-modded desktop PC. Though it’s kind of small, the Derelict Office has features and objects that you just don’t normally see on ROBLOX.

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